
DOTA 2
New features
-
Gold for kills:
Zero, one, or two kills in a row 0 gold
Killing Spree
(3 kills in a row) 60 gold
Dominating
(4 kills in a row) 120 gold
Mega Kill
(5 kills in a row) 180 gold
Unstoppable!
(6 kills in a row) 240 gold
Wicked Sick
(7 kills in a row) 300 gold
Monster Kill!!!
(8 kills in a row) 360 gold
Godlike!
(9 kills in a row) 420 gold
Beyond Godlike!
(10 or more kills in a row!) 480 gold
2.Gold for assists:
Assisting heroesGold awarded
1 Hero 40 gold + (7 × Dying Hero's Level) + (0.05 × Dying Hero's Net Worth × Net Worth Difference)
2 Heroes 30 gold + (6 × Dying Hero's Level) + (0.05 × Dying Hero's Net Worth × Net Worth Difference)
3 Heroes 20 gold + (5 × Dying Hero's Level) + (0.05 × Dying Hero's Net Worth × Net Worth Difference)
4 Heroes 10 gold + (4 × Dying Hero's Level) + (0.04 × Dying Hero's Net Worth × Net Worth Difference)
5 Heroes 10 gold + (4 × Dying Hero's Level) + (0.03 × Dying Hero's Net Worth × Net Worth Difference)
3.Lane Creeps Gold:







Mele Creep = 38-48 gold
Ranged Creep = 43-53 gold
Siege Creep = 66-80 gold
Super Melee Creep=18-26 gold
Super Ranged Creep=18-26 gold
Mega Melee Creep=18-26 gold
Mega Ranged Creep=18-26 gold
4.Roshan Gold:



200 gold to each player on team
150-400 gold to killing player
Aegis of the Imortal
Cheese dropeed
5.Rune Gold:
Activating a Rune of Bounty gives the player unreliable gold depending on the length of the game (50 + (2 * minute))
6.Abilities Gold:

Alchemist - Greevil's Greed:
Gold Gain 4/6/8/10 + 1/2/3/4 bonus for each enemy killed in the last 25 seconds.
Gold Type:Unreliable
Bonus gold from Greevil's Greed can reach a maximum of 30 gold per kill.

Doom - Devour:
Gold Gain:25/50/75/100
Gold Type:Unreilable
Bonus gold is awarded after a wait period of 1 second per 20 hp the unit had.

Bounty Hunter - Track:
Gold Gain:150/200/250 for self 50/100/150 for allies.
Gold Type:Reliable
Bonus gold is awarded if enemy is killed while Trackes.
7.List of Runes:
1.Rune of Double Damage:

When activated, gives the Hero and any controlled illusions and Meepo clones within 500 AoE a +100% damage buff for 45 seconds, although illusions do not actually benefit from this buff. This only affects attack damage, not spell damage. It also does not take into account raw damage items (such as Divine Rapier), but only your base damage and any attribute increasing effects.
2.Rune of Haste:

When activated, gives the Hero maximum movement speed for 30 seconds and prevents slowing effects.

Hand of Midas - Transmute:
Gold Gain:190.
Gold Type:Reliable
Does not give the creep's regular Bounty.