top of page

              New features

  1. Gold for kills:

Zero, one, or two kills in a row 0 gold

Killing Spree
(3 kills in a row) 60 gold

Dominating
(4 kills in a row) 120 gold

Mega Kill
(5 kills in a row) 180 gold

Unstoppable!
(6 kills in a row) 240 gold

Wicked Sick
(7 kills in a row) 300 gold

Monster Kill!!!
(8 kills in a row) 360 gold

Godlike!
(9 kills in a row) 420 gold

Beyond Godlike!
(10 or more kills in a row!) 480 gold

2.Gold for assists:

 

Assisting heroesGold awarded

1 Hero 40 gold  + (7 × Dying Hero's Level) + (0.05 × Dying Hero's Net Worth × Net Worth Difference)

2 Heroes 30 gold  + (6 × Dying Hero's Level) + (0.05 × Dying Hero's Net Worth × Net Worth Difference)

3 Heroes 20 gold + (5 × Dying Hero's Level) + (0.05 × Dying Hero's Net Worth × Net Worth Difference)

4 Heroes 10 gold + (4 × Dying Hero's Level) + (0.04 × Dying Hero's Net Worth × Net Worth Difference)

5 Heroes 10 gold + (4 × Dying Hero's Level) + (0.03 × Dying Hero's Net Worth × Net Worth Difference)

 

                    3.Lane Creeps Gold:

 

Mele Creep = 38-48 gold

 

Ranged Creep = 43-53 gold

 

 

Siege Creep = 66-80 gold

 

 

Super Melee Creep=18-26 gold

 

Super Ranged Creep=18-26 gold

 

Mega Melee Creep=18-26 gold

 

Mega Ranged Creep=18-26 gold

 

4.Roshan Gold:

200 gold to each player on team

 

150-400 gold to killing player

Aegis of the Imortal

 

Cheese dropeed

    5.Rune Gold:

Activating a Rune of Bounty gives the player unreliable gold depending on the length of the game (50 + (2 * minute))

6.Abilities Gold:

 

 

Alchemist - Greevil's Greed:

Gold Gain 4/6/8/10 + 1/2/3/4 bonus for each enemy killed in the last 25 seconds.

Gold Type:Unreliable

Bonus gold from Greevil's Greed can reach a maximum of 30 gold per kill.

 

Doom - Devour:

Gold Gain:25/50/75/100

Gold Type:Unreilable

Bonus gold is awarded after a wait period of 1 second per 20 hp the unit had.

Bounty Hunter - Track:

Gold Gain:150/200/250 for self 50/100/150 for allies.

Gold Type:Reliable

Bonus gold is awarded if enemy is killed while Trackes.

7.List of Runes:

 

1.Rune of Double Damage:

 

When activated, gives the Hero and any controlled illusions and Meepo clones within 500 AoE a +100% damage buff for 45 seconds, although illusions do not actually benefit from this buff. This only affects attack damage, not spell damage. It also does not take into account raw damage items (such as Divine Rapier), but only your base damage and any attribute increasing effects.

2.Rune of Haste:

 

When activated, gives the Hero maximum movement speed for 30 seconds and prevents slowing effects.

Hand of Midas - Transmute:

Gold Gain:190.

Gold Type:Reliable

Does not give the creep's regular Bounty.

© 2023 by Dota 2 Proudly created with Wix.com

bottom of page