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Abilities

Dota 2 is a multiplayer online battle arena game; its gameplay focuses on combat in a three-dimensional environment, presented from an oblique high-angle perspective. The player may command a single controllable character called a "Hero", which is chosen from a selection pool of 108. Each Hero begins the match at level one but becomes more powerful by accumulating experience through combat, thereby leveling up. With every level gained—the maximum is twenty-five—the player may either select a new ability for their Hero to learn or enhance their general statistics. Each Hero's method of combat is influenced by its primary property: Strength, Agility, or Intelligence.

Dota 2 features a host of items, which the player may store in a small inventory. These items are acquired predominantly through purchase with gold, the in-game currency. Items vary in function: some enhance the statistics of a Hero, while others grant additional abilities. The player automatically receives small increments of gold continuously, though they can obtain more by destroying enemies. Killing non-player characters grants gold only to the player who lands the final blow, whereas killing enemy Heroes grants gold to the player's nearby allies as well. Destroying Towers or killing Roshan gives gold to all players on the team. "Denying" is a feature of the game where players inhibit the enemy's ability to accumulate gold and experience by killing an allied unit or destroying an allied structure before the enemy can do so.

Each match of Dota 2 takes place on a functionally symmetrical map that features the strongholds of two warring factions, the Radiant and the Dire. The Radiant is based at the southwest corner of the map, while the Dire is based at the northeast corner; the two sides are divided by a river that runs perpendicular to the central lane. These factions are defended by up to five players each, and are pitted against one another to compete as the defenders for their respective Ancient. In each stronghold is a critical structure called the "Ancient", a fountain that provide health and lesser structures. These bases are connected by three paths, referred to as "lanes"—two run parallel with the edges of the map, while one runs directly between the two bases. The lanes are guarded by defensive Towers, as well as autonomous characters called "creeps", which periodically spawn in groups and traverse the lanes, attacking enemies they encounter. Featured across the map are hostile characters referred to as "neutrals", which are not aligned to either faction and are primarily located in the forests. Located in a tarn on the northeast side of the river is a "boss" called "Roshan", who typically requires multiple team members to kill and drops powerful items.

Features:

Every point in Strength will...

  • Increase the Hero's maximum Health by 19.
  • Increase the Health regeneration of the Hero by 0.03 Health per second.
  • Increase the damage of Strength based Heroes by 1.

Every point in Agility will...

  • Increase the Hero's Armor by 0.14 points. (1 Armor per 7 points of Agility.)
  • Increase the Hero's Attack Speed by 1 point.
  • Increase the damage of Agility based Heroes by 1.

Every point in Intelligence will...

  • Increase the Hero's maximum Mana by 13.
  • Increase the Mana regeneration of the Hero by 0.04 Mana per second.
  • Increase the damage of Intelligence based Heroes by 1.

Attributes

Last Hits and Denying

  • Creeps: 50% HP

  • Towers: 10% HP (a denied tower will still provide some gold to the enemy team).

  • Heroes: 25% HP, only if they are under the effect of certain (de)buffs (Doom's Doom, Venomancer's Venomous Gale, Bane's Nightmare or Queen of Pain's Shadow Strike)

    • There is a spell which can be used to deny your teammates even if they are not affected by these buffs: Bane Elemental's Nightmare.

    • There are also spells which allow you to deny yourself: Pudge's Rot, Alchemist's Unstable Concoction, Abaddon's Mist Coil, Techies' Suicide Squad Attack! and Pugna's Life drain .

    • Bloodstone's active ability Pocket Suicide will instantly deny the user.

    • Denied heroes won't give the enemy any experience or gold.
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