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Intelligence Heroes are masters of spells and abilities. They tend to have larger Mana pools, and much greater Mana regeneration than other Heroes. Because of this, they often rely on their abilities to help allies and harm enemies, rather than physical attacks. Most Intelligence heroes are fragile, though this doesn't necessarily mean they're easy to kill. Intelligence Heroes are often played for support, gank, and pusher roles. Most Intelligence heroes are also Ranged Heroes.

Crystal Maiden

Princess of Ice, Rylai the Crystal Maiden entraps her enemies in ice and blasts opponents with a wave of frost while restoring mana to her whole team; calling down a massive blizzard in a pinch.

 

 

Bane

The very representation of fear and nightmares, Atropos the Bane Elemental possesses dark and sinister abilities that he uses to cripple and disable multiple foes at once.

 

 

Puck

Mischief and merriment is the game of Puck, as the Faerie Dragon silences foes with choking dust and ensnares rivals in volatile coils, specializing in tricking enemies into wasting their attacks while invulnerable.

 

 

Lich

Chilled to the core and bad to the bone, Lich Ethreain summons waves of cold to damage enemies, create armors of ice, sacrifices his creeps for mana, and annihilates his opponents with Chain Frost.

 

 

Storm Spirit

Raijin Thunderkeg, the gleeful Storm Spirit, blows his foes away with explosive decoys and pulls them into an electrical vortex, then ricochets past enemies at lightning speed.

 

 

Lion

With sheer rage, Lion the Demon Witch delivers violent pain to his preys, impaling enemies with shards of stone, transforming opponents into frogs, and turning insolent foes inside out with one touch.

 

 

Windranger

Lyralei the Windranger is fast and devastating, a master of arrows and quick on her feet, and like the wind itself she is both impossible to catch and to escape.

 

 

Witch Doctor

Zharvakko the Witch Doctor turns the tide of battle, launching casks of paralyzing powder, healing his allies, cursing enemies with an ancient voodoo spell and summoning death wards.

 

 

Zeus

High, noble and mighty, Zeus summons down thunderous bolts of lightning to smite his enemies, capable of damaging them wherever they may be.

 

 

Enigma

Puzzling as the void between stars, Enigma bends the nature of the universe itself to summon mysterious Eidolons, dark magics, and an inescapable Black Hole.

 

 

Lina

Mistress of Fire, Lina calls upon powerful flames to cinder her enemies, scorches the earth with pillars of fire, and melts rivals with torrid bolts of energy.

 

 

Necrophos

Like a slowly spreading plague, Rotund'jere the Necrophos bides his time, sadistically anticipating the moment when his foes finally feel their demise for his horrible Reaper's Scythe.

 

 

Shadow Shaman

Calling forth devastating shadow magic, Rhasta the Shadow Shaman shackles enemies in place, transforms them into chickens, zaps them with energy and summons serpentine wards to unleash destruction.

 

 

Warlock

A master of the arts of dark magic, Warlock Demnok Lannik calls upon healing and destruction with a whisper, and calls out fiery Demons onto enemies to wreak havoc and sow chaos.

 

 

Tinker

With the power of science at his fingertips, Boush the innovative Tinker blinds his foes with intense Lasers, fires off Heat-Seeking Missiles, summons an army of robots, and can Rearm himself at will.

 

 

Queen of Pain

Seductive, yet lethal, Akasha the Queen of Pain teleports in and out of combat, lets loose hellish screams in a Sonic Wave, and flings daggers at anyone foolish enough to attempt escape.

 

 

Nature's Prophet

Trees, trees, and more trees! Defender of the forest, Nature's Prophet can summon trees to trap enemies, turn trees into powerful armies, and unleash the Wrath of the Nature; as well as teleporting around the map to assist his allies.

 

 

Death Prophet

Krobelus the Death Prophet spreads supernatural terror wherever she goes, surrounded by ghosts of lives past and voracious bats who claw at the souls and flesh of the living, chasing them to their demise.

 

 

Enchantress

With a hop, skip, and a jump, Aiushtha the Enchantress calls her faithful friend of the woods by her side, heals her allies, and slows her foes while dealing incredible damage from afar.

 

 

Pugna

A malicious creature indeed, Pugna spreads ruin wherever he goes, sucking the life out of opponents, creating powerful explosions, summoning charged wards and banishing opponents into the Nether Realm

 

 

Jakiro

The essence of fire and ice combined, this two-headed dragon Jakiro manipulates temperature to sear enemies with burning fire or freeze them solid with cold ice, combining the two with devastating results.

 

 

Dazzle

Dazzle the Shadow Priest calls upon the power of the Nothl Realm, bending dark and light to heal and ward off death while harming and endangering his opponents.

 

 

Chen

The symbol of faith, the Holy Knight Chen uses his magic to test any infidels, convert animals to aid his cause, and give his allies a healing hand from anywhere.

 

 

Leshrac

Being torn from the heart of nature, Leshrac calls upon his Tormented Soul's power to twist the world, dealing colossal magic damage to punish all the fools who oppose him.

 

 

Silencer

With his draining curses and magic-disrupting powers, Nortrom the Silencer snuffs out his enemies' abilities and leaves them fallen wordlessly to the ground, impaled by his Glaives of Wisdom.

 

 

Dark Seer

As cunning as he could be, Ish'Kafel the Dark Seer uses mystical dark energy from his realm to move quickly about the battlefield and disrupt enemy positioning, spreading confusion in his wake.

 

 

Ogre Magi

Drenched in the fortunes of Pure Skill (dumb luck), Aggron Stonebreak comes in with his art of fire to bring down waves of napalm onto his foes. Maybe he'll do it twice if he feels like it. Or thrice. Or maybe four times.

 

 

Batrider

High in the sky, Batrider cruises in on his targets, dousing them in ignitable fluids and unleashing a flurry of fiery attacks, grabbing foes in his lasso for his allies to kill.

 

 

Rubick

The cunning Rubick, son of Aghanim and master of powerful and debilitating magics, is capable of thieving the abilities of his foes to use against them and disabling them with his own, all the while showing them the skill of the Grand Magus.

 

 

Ancient Apparition

The frozen ice that has existed forever, Kaldr's warmthless presence enables him to slow his enemies and chill them to the bone, before shattering them into thousands of remorseful pieces.

 

 

Disruptor

Bringing Thunder Strikes and Static Storms, locking foes in Kinetic Fields, and warping them back through time, the Stormcrafter Disruptor shocks his opponents in a variety of ways.

 

 

Invoker

As the superior Arsenal Magus, the Invoker is able to combine the essence of the elements to unleash seemingly innumerable devastating spells upon all who oppose him.

 

 

Keeper of the Light

You shall not pass! For the glorious Keeper of the Light controls the lane with his mighty waves of light. A valuable helper indeed, Ezalor refills the mana pools of his allies or drain those of his enemies, stunning them all in a brilliant flash of light.

 

 

Outworld Devourer

Full of malignant intellect, the Outworld Devourer serves as the Harbinger of omens as he obliterates his intellectually inferior opponents with powerful spells full of mind-shattering forces.

 

 

Skywrath Mage

Dragonus the Skywrath Mage brings arcane powers from the lofty Nest of Thorns. Using his Arcane Bolt and Concussive Shot from afar he brings his opponents low, then finishes them with his ultimate magic, the Mystic Flare.

 

 

Shadow Demon

The malevolent Shadow Demon conjures his arsenal of curses, Disruptions, and poisons from the shadows to bring mayhem amongst the enemy ranks.

 

 

Techies

With a cartload of deadly mines, traps and explosives, the crafty and mischievous Techies are capable of single-handedly denying enemies access to areas, halting opposing pushes, and winning fights before they have even begun.

 

 

Visage

The watcher of the Underscape, the Bound Form of the Necro'lic Visage and his loyal Familiars ensure that no soul is safe in his duty. Fight if you must, as his pain will be your suffering and your ultimate end.

 

 

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